#BigHistory #BookReview #Complexity #ITBio #OriginOfLife #Philosophy #Physics #QuantumMechanics #SeanCarroll #TheTwoCultures
Biomedical and Electrical Engineer with interests in information theory, evolution, genetics, abstract mathematics, microbiology, big history, IndieWeb, mnemonics, and the entertainment industry including: finance, distribution, representation
An infographic on the origin of the elements #bighistory https:/
Tea if by sea, cha if by land: Why the world only has two words for tea. #bighistory
https:/
Wishing #changingglobaldiet had more data to make it a #bighistory type project. #anthropology http:/
I've uploaded my notes, highlights, & annotations of "Maps of Time" by @davidgchristian http:/
Meet Luca, the Ancestor of All Living Things http:/
The Power of Collective Memory http:/
The Power of Collective Memory http:/
Christian is without a doubt a historian through and through, and is quite upfront about his general lack of scientific expertise and background. He has however spent quite a bit of time working with and consulting physicists, chemists, biologists, and other scientists to supplement the appropriate portions of his bigger thesis. I would say though, that he's got firm footing in both of C.P. Snow's "Two Cultures."
Christian references Prigogine only once, though includes two Prigogine related footnotes in the last quarter of the text. He's not as Prigogine-centric as [author:César Hidalgo|13831217] is in his recent [book:Why Information Grows: The Evolution of Order, from Atoms to Economies|25472587], which touches on some of the related physics of information theory and entropy (and general complexity theory - although I don't recall him using this specific term) as they relate to economics. I'd classify Why Information Grows as a "big history" book, though Hidalgo wasn't aware of the conceptualization of "big history" when he wrote it.
I wrote a slightly longer review of Christian's book(s) on my blog: http:/
#bighistory
Over the past several years, there's been a growing movement of "citizen science" and a handful of related games which send data back to scientists to assist in various areas of work, including primarily genetics. Googling for "games" and "citizen science" will bring back some interesting possibilities for you. Many should be integrateable into a big history program, particularly the genetics related ones which explore some of the evolutionary related space along with curricula in biology, chemistry, and physics. In particular, students may be able to experience first hand how physics influences evolution in the mid-level thresholds from the start of life onwards.
Here's a particular example that was recently in Scientific American: http:/
#BigHistory
I recall a few other resources in the same category as this. Here are a few links for meta-coverage on them, which may provide more beneficial than spending hours trying to delve into how to use them:
VidBolt: http:/
Socialbook: http:/
Other tools of interest, which you'll see notes on in the comments to the two above articles:
VideoAnt: http:/
ULBPodcast: https:/
Genius.com: http:/
#BigHistory